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In reply to the discussion: I'm the mother of an extremely bright male who loves video games. [View all]nadinbrzezinski
(154,021 posts)38. It's the same pattern.
Blame fringe culture for the problems.
Look, the clearest tie between video games and an actual crime was one murder in a single year. That is one out of 34000 murders. You think video games have anything to do with gang wars too, or murders due to robberies of store clerks? How about suicides, this is the number one cause if gun related death.
Here
The search for meaning is a natural response to any tragedy, and the latest U.S. mass shooting is eliciting questions about, among other things, the potential role of violent video games. After all, with kids and increasingly teenagers spending so much time hammering away at simulated shooters, is it any wonder when they pick up actual guns? Obama campaign adviser David Axelrod lamented on Twitter, In NFL post-game: an ad for shoot em up video game. All for curbing weapons of war. But shouldnt we also quit marketing murder as a game?
But it turns out that the data just doesnt support this connection. Looking at the worlds 10 largest video game markets yields no evident, statistical correlation between video game consumption and gun-related killings.
Its true that Americans spend billions of dollars on video games every year and that the United States has the highest firearm murder rate in the developed world. But other countries where video games are popular have much lower firearm-related murder rates. In fact, countries where video game consumption is highest tend to be some of the safest countries in the world, likely a product of the fact that developed or rich countries, where consumers can afford expensive games, have on average much less violent crime.
But it turns out that the data just doesnt support this connection. Looking at the worlds 10 largest video game markets yields no evident, statistical correlation between video game consumption and gun-related killings.
Its true that Americans spend billions of dollars on video games every year and that the United States has the highest firearm murder rate in the developed world. But other countries where video games are popular have much lower firearm-related murder rates. In fact, countries where video game consumption is highest tend to be some of the safest countries in the world, likely a product of the fact that developed or rich countries, where consumers can afford expensive games, have on average much less violent crime.
http://www.washingtonpost.com/blogs/worldviews/wp/2012/12/17/ten-country-comparison-suggests-theres-little-or-no-link-between-video-games-and-gun-murders/
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Because when I think unbiased, nonhysterical information about mental illness and violence
Codeine
Dec 2012
#1
There are a lot of people in the world who want to tell us how much we suck at raising our kids, but
GreenPartyVoter
Dec 2012
#18
One thing is certain. There is no harm if he does NOT play violent video games.
Honeycombe8
Dec 2012
#11
Yes, I saw that. But it concluded there is a link. That's the point. There are NO studies...
Honeycombe8
Dec 2012
#22
The studies concluded that violent video games are a strong predictor of future violence...
Honeycombe8
Dec 2012
#23