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Civ World open beta is live, build an empire and become king of your friends - Facebook

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Ohio Joe Donating Member (1000+ posts) Send PM | Profile | Ignore Thu Jul-07-11 07:40 AM
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Civ World open beta is live, build an empire and become king of your friends - Facebook
Sid Meier’s social take on Civilization is now live for all to play on Facebook. 2K have been running an invite-only closed beta for a short while, which has been sending Owen slightly mad with power. “Look at all my little men!” he would cry as his city slowly grew “look at them!”

Not only can you look at your little men, you can give them jobs and instruct them to build an empire. As the video above explains, the aim of the game is to earn fame, through economic or military victories. You can form groups with your friends and work together to achieve co-operative victories as well. It also offers the rare opportunity for you to become king of all your friends. Head to the Civ World Facebook page to start your reign of terror.


http://www.pcgamer.com/2011/07/07/civ-world-open-beta-is-live-build-an-empire-and-become-king-of-your-friends/

Thats the whole article but there is a game play video at the link. It almost makes me want to join facebook... Almost but not yet.
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Occulus Donating Member (1000+ posts) Send PM | Profile | Ignore Wed Jul-20-11 10:39 PM
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1. It's obviously a beta
and it's somewhat different from the Civ games we're used to because it's a sort of competition among players. It's still the same format- get resources, build things, and crush opponents- but on a smaller scale. Once you grok that it's a city you're managing at first, not a civilization, things start to make sense.

They need to be able to turn off the ticker and the way that ingame updates for other players redraw the screen when they show in the game window. As the code is written, it slows the game down to unacceptable levels, but this is a beta so I'm sure it'll sparkle when it's done.

I don't like that it can't (and presumably won't ever) go full screen, with traditional Civ mouse controls. This is endemic to Flash games in general (Flash does NOT scale well with CTRL-SCROLLUP or CTRL-SCROLLDOWN) and hopefully will stop being an issue in HTML 5.
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