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Mon Jan 21, 2013, 09:54 PM

The Rubber-banding A.I. in Mario Kart is a Cheating Bastard

This game has driven me to a depth of frustration I've never experienced with any game. It sucks without bounds.

Note to Nintendo: Please stop putting cheap A.I. in Mario Kart games. It's not fun, nor is it challenging. It's just fake difficulty and annoying. Period. I'm tired of having massive leads in 150cc only to see computer-controlled characters speeding up and catching me in no time. Every time I hit them with one of my items, they catch up within a few seconds, but when I get hit, it's tough to get back in 1st place.

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Reply The Rubber-banding A.I. in Mario Kart is a Cheating Bastard (Original post)
Jamaal510 Jan 2013 OP
Ohio Joe Jan 2013 #1
Jamaal510 Jan 2013 #2
Evoman Jan 2013 #3

Response to Jamaal510 (Original post)

Mon Jan 21, 2013, 09:58 PM

1. Which MK is this?

Gah... It has been ages since I played one... SNES was the last time I think. Back then, you had to take full advantage of your racers strength. I always found it easiest to go with the one that had the lowest top speed but the best handling.

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Response to Ohio Joe (Reply #1)

Mon Jan 21, 2013, 09:59 PM

2. Mario Kart 64 & DS

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Response to Jamaal510 (Original post)

Tue Jan 22, 2013, 01:52 AM

3. I hated that so much.

You know, I was almost okay with giving the last place guy some advantages by giving him the best powerups. Fair enough, he still needs to know how to use the power up well to get back into contention (although the bullet power is seriously over powered). But rubber-banding drives me crazy. I sometimes don't wanna just be good...I want to be "lapping your pathetic ass" good. You should at least have the option to turn it off.

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